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Description
In the games, all of the face portraits shared one of two 'bases' (male and female), with the features just being added over the top. As a result, most faces (except for a few exceptions, like Steele for example) had the same general shape... which was a bit boring, really.
With these, I don't have that limitation, so I can create much more, uh... 'interesting' face shapes, I suppose!
I can't say that I ever really pictured Meraeador looking *exactly* like this in my mind, but it seems that this is what came out of that same mind of mine when drawing him, which is interesting! Yes, it's interesting to see 'what happens' with these things because I can't exactly predict it from the start... o_O
Anyway, phew! I've done all the proper playable human characters now (Steele, Bartholio and Aalia are all *technically* playable, but they don't really count), so that's... good.
If I ever want to do more, I'll either do characters from other games, like Miasmon, or I'll do secondary MARDEK characters like the Saviours, Saul, etc.
With these, I don't have that limitation, so I can create much more, uh... 'interesting' face shapes, I suppose!
I can't say that I ever really pictured Meraeador looking *exactly* like this in my mind, but it seems that this is what came out of that same mind of mine when drawing him, which is interesting! Yes, it's interesting to see 'what happens' with these things because I can't exactly predict it from the start... o_O
Anyway, phew! I've done all the proper playable human characters now (Steele, Bartholio and Aalia are all *technically* playable, but they don't really count), so that's... good.
If I ever want to do more, I'll either do characters from other games, like Miasmon, or I'll do secondary MARDEK characters like the Saviours, Saul, etc.
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Meraeador Is a Metal Element