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Pseudolonewolf

www.alorafane.com
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Today, I released the indie game I've spent the better part of the year working on! It's called Memody: Sindrel Song, and it's about mimicking music, the light and dark sides of memory, and finding value and purpose in life despite mental illness.

I've already linked to the trailer from here before, but here it is again:



It's available on Kartridge here: kon.gg/31SNfeQ

I'll be releasing on Steam, Android, and iOS in the near future, though I'm not sure exactly when.

I know I'm not exactly active here these days (I wonder who is?), but the hardest part of the whole process is going to be getting the word out about it, so I've got to post about it everywhere I can think to do so!
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I rarely visit deviantART these days, but I wanted to post an update about something I wrote in a journal entry... 27 weeks ago, apparently. In that, I talked about starting on a music mimicking indie game with deep lore and themes of mental illness.

Well, I've stuck with it, and I'm planning to release it soon!



It's something that I made while recovering from brain cancer, and while struggling with mental health issues that I've talked about a lot on this site in the past.

I did everything myself: programming, 3D graphics, music composition, concept, writing, etc.

I hope there's something about it that people might enjoy, or which might resonate with real issues they've experienced themselves, like struggles with poor mental health or trying to find a direction and purpose in life.
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Sindrel Song

2 min read
Happy beginnings of 2019!

In the past few months, I had neurosurgery lasting 8+ hours to treat my brain cancer, and I'm currently undergoing daily radiotherapy to treat what's left of it. It's been a tough recovery, and it's not over yet. So that's fun.

While that's going on, I've been working on this short, fairly simple game, with a deep kind of lore; the kind a lot of people on this site seem to be into (or were back when I visited regularly anyway). Here's a (poor quality) gameplay video:



Basically, you're one of these anthro-like 'sindrel' creatures, and you mimic the melodies of other sindrels in order to make friends with them and become immortal. Sort of. See, sindrels only live for six days normally, after being 'born' fully conscious and able to walk, talk, etc like an adult, thanks to a parasite that lives in their heads. The protagonist is unusual in that her parasite is defective - it mutters nasty things in her mind - so she was cast in the sea by her biological incubator (a kind of plant with which sindrels are symbiotic) before she was properly finished developing, to cleanse the gene pool. She survived, but due to her position, she can't live the standard sindrel lifecycle. What usually kills them off after six days is an incredibly harsh winter, but the sindrels that live on the island she finds herself on have discovered a way to survive these winters, to essentially stave off death. So her job during her six days of life is to essentially discover for herself whether she wants this gift of eternal life too, and whether she wants to be part of this immortal group, if it means living with her 'broken' mind forever.

It's a weird, unusually deep kind of setting/story for a mere melody mimicking game, but I like it!

I wrote about it in way more detail on my personal blog, if you're curious to learn more: www.tamingmind.com/158
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Update - 2018

1 min read
It's been a while! I last posted here a couple of years ago to talk about a mobile game that I was making. Sadly, that didn't really work out; I did finish making the first three chapters, and released them for Android (releasing for Apple devices proved more difficult), but real life got in the way and I had to redirect my attention elsewhere. I have a Psychology degree now, though. Plus I found out that I have a brain tumour. Did I write about that here? I don't remember. I'm supposed to be having surgery for it very soon. While I wait, I've been trying to get back into creative stuff, so I thought I might as well post some of it here.
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Gasp. It's been a long while since I was last here! My life's changed a lot since I used to post on deviantART, and I suppose I just haven't had time for it as a result.

Much of my time has been spent developing a mobile RPG called Taming Dreams, which is about character interaction, spirituality, and solving issues through the non-violent integration of difficult thoughts rather than destructive violence. Apparently. I did all the graphics, music, writing, coding and everything myself.

You can get the Android version [here]. iOS version coming soon!

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Featured

Memody: Sindrel Song - Available now! by Pseudolonewolf, journal

Memody: Sindrel Song - Trailer by Pseudolonewolf, journal

Sindrel Song by Pseudolonewolf, journal

Update - 2018 by Pseudolonewolf, journal

Taming Dreams - A Mobile RPG by Pseudolonewolf, journal